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分类: Android平台

2015-07-13 16:46:31

http://hujiaweibujidao.github.io/blog/archives/

五道口宅男

http://hujiaweibujidao.github.io/blog/2014/10/22/android-ndk-and-opencv-development-with-android-studio/


—————- If you do NOT know Chinese, you can just skip this part —————-

一直打算将原来的XFace进行改进,最近终于有了些时间可以动手了,改进计划如下:开发上使用Android Studio作为新的开发环境,配上新的构建系统Gradle;应用上将修改原来的UI设计,内部代码也将有很大的变化,可能会用上 ContentProvider和Service等略高级内容;算法上打算让应用扩展性增强以适应不同的算法,并结合强大的Android Studio和Gradle让这个项目变得更加丰富。说了一堆废话,言归正传,本文的重点是介绍如何在Android Studio中进行NDK开发(目前它还不完全支持NDK开发),难点是NDK中还包含OpenCV的动态库。最后的最后,本文剩下部分将使用英文,因为 它要成为我在StackOverflow上的处女答,么么哒 ~O(∩_∩)O~

—————————- Here is the right stuff you may need ——————————–

This post shows how to develop an Android NDK application with OpenCV included using Android Studio and Gradle. If you’re working on migrating your original Eclipse Project to Android Studio, you may find this post is what exactly you want!

OK,Let’s start!

Section 1: Three things you must know

Creating a new Project with Android Studio

Building Your Project with Gradle

here.

2.Secondly, if your android ndk project is not that complicated(for example, having no opencv included), you may wanna see ph0b ‘s introduction here, it’s quite a nice job with a video recorded! (you can also follow Section 2 in this post to get a simple Android NDK demo application)

3.Thirdly, if those above two do not meet your needs, then I think you may want to customize the Android.mk with Gradle in Android Studio. Thanks to Gaku Ueda , he had made a great job explaining how to achieve that goal. Actually I have found another nicer solution without adding that many codes and also achieve that goal. :-) Find it out in the next sections.

Gaku Ueda’s post: Using custom Android.mk with Gradle/Android Studio

OK, I will cover all above and give another nice solution in the end, have fun!

Section 2: A simple Android NDK demo application

This section shows creating a simple Android NDK demo application, if you already know, you can directly go the section 3.

1.Create a new Android project named NDKDemo with a blank Activity in AS(=Android Studio).

2.Give an id to the TextView in activity_my.xml such as android:id="@+id/textview", then add these codes in MyActivity.java.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 
@Override protected void onCreate(Bundle savedInstanceState) {  super.onCreate(savedInstanceState);  setContentView(R.layout.activity_my);   TextView textView = (TextView) findViewById(R.id.textview);  textView.setText(hello()); }  static {  System.loadLibrary("hello"); }  public native String hello(); 

3.Create a new directory jni in folder app/src/main, then you have java, jni and res in this folder.

4.This step is very important! You can add a external tool to run the javah command without typing that much code!

Open AS’s Preferences, then find External Tools in IDE Settings, click + to add one tool with the following configurations. (Make sure you have add JDK tools in your system path, if you don’t know how, click here)

image

With the help of this tool, each time we right click on a class file, then choose Android Tools -> javah to run this tool, it will automatically generate a C head file for us in the target folder $ModuleFileDir$/src/main/jni , in this case, it is app/src/main/jni. Try this on MyActivity.java file now! The console will print out a log like:

/usr/bin/javah -v -jni -d /Users/hujiawei/AndroidStudioProjects/NDKDemo/app/src/main/jni com.android.hacks.ndkdemo.MyActivity [Creating file RegularFileObject[/Users/hujiawei/AndroidStudioProjects/NDKDemo/app/src/main/jni/ com_android_hacks_ndkdemo_MyActivity.h]]

Then you get a com_android_hacks_ndkdemo_MyActivity.h file in jni folder with the following content.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 
/* DO NOT EDIT THIS FILE - it is machine generated */ #include <jni.h> /* Header for class com_android_hacks_ndkdemo_MyActivity */  #ifndef _Included_com_android_hacks_ndkdemo_MyActivity #define _Included_com_android_hacks_ndkdemo_MyActivity #ifdef __cplusplus extern "C" { #endif /*  * Class:     com_android_hacks_ndkdemo_MyActivity  * Method:    hello  * Signature: ()Ljava/lang/String;  */ JNIEXPORT jstring JNICALL Java_com_android_hacks_ndkdemo_MyActivity_hello  (JNIEnv *, jobject);  #ifdef __cplusplus } #endif #endif 

5.Write a simple C implementation file named main.c in jni folder

1 2 3 4 5 6 7 
#include <jni.h> #include "com_android_hacks_ndkdemo_MyActivity.h"  JNIEXPORT jstring JNICALL Java_com_android_hacks_ndkdemo_MyActivity_hello  (JNIEnv * env, jobject obj){  return (*env)->NewStringUTF(env, "Hello from JNI");  } 

6.In the build.gradle file under app module, add the following codes to configure ndk in defaultConfig element, here we just give the uni module a name hello, you can find other configurations in

1 2 3 4 5 6 7 8 9 10 11 
defaultConfig {  applicationId "com.android.hacks.ndkdemo"  minSdkVersion 16  targetSdkVersion 20  versionCode 1  versionName "1.0"   ndk{  moduleName "hello"  } } 

7.In order to let Gradle run ndk-build command (in some task, maybe NdkCompile task), we should configure the ndk.dir in local.properties file in Project root.

1 2 
sdk.dir=/Volumes/hujiawei/Users/hujiawei/Android/android_sdk ndk.dir=/Volumes/hujiawei/Users/hujiawei/Android/android_ndk 

8.OK, everything is ready, click Run to give it a try, you will see the result like

image

All right, so what’s happening inside?

Since you have a jni folder, Gradle will consider it as a default native code folder. When Gradle builds the app, it will run ndk-build command(since you have configured ndk.dir, Gradle knows where to find it) with a generated Android.mk file(locates in app/build/intermediates/ndk/debug/Android.mk), after compiling the native codes, it will generate the libs and obj folder into folder app/build/intermediates/ndk/debug/. Gradle will then package the libs into final apk file in folder app/build/outputs/apk/app-debug.apk(you can unarchive this file to check whether libs is contained)

app/build/intermediates/ndk/debug (lib and obj folders)

image

app/build/outputs/apk/app-debug.apk (and files within it)

image

Secontion 3: Using OpenCV

If your project do not use OpenCV, then the section 2 is just enough. But what if you wanna use OpenCV to do other stuff? Of course, we want to use OpenCV for Android instead of JavaCV here, and Of course, we need to package OpenCV library for Android into our application’s APK file (then users who use this app does not have to install OpenCV Manager). So, how can we achieve these goals?

The simplest way has been posted by TGMCians on Stack Overflow

1 2 3 4 5 6 7 8 9 
LOCAL_PATH := $(call my-dir)  include $(CLEAR_VARS)  LOCAL_SRC_FILES := main.c LOCAL_LDLIBS += -llog LOCAL_MODULE := hello  include $(BUILD_SHARED_LIBRARY) 

Application.mk

1 2 
APP_ABI := armeabi APP_PLATFORM := android-16 

Thanks to Gaku Ueda, he had made a great job explaining how to achieve that goal with this post. The core idea of his method is to run ndk-build command in some task, then zip the <abi>/*.so files under the output app/build/libs/ folder into a jar file which is finally put in app/build/libs/ folder, then add a compile dependency to this jar file. The key code for his method listed below

Notice 1: When using custom Android.mk, we should first disable Gradle to build the jni folder as before, and sourceSets.main.jni.srcDirs = [] just does this job!

Notice 2: The code is not exactly the same with Gaku Ueda’s code: tasks.withType(Compile) to tasks.withType(JavaCompile), because Compile is deprecated.

Notice 3: You can get $ndkDir variable with project.plugins.findPlugin('com.android.application').getNdkFolder() or you can define it in grade.properties file under Project root, so you need to add ndkDir=path/to/your/ndk in that file, if the file is not created, simply create a new one.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 
android{  ...  sourceSets.main.jni.srcDirs = []   task ndkBuild(type: Exec, description: 'Compile JNI source via NDK') {  ndkDir = project.plugins.findPlugin('com.android.application').getNdkFolder()  //on Windows, you need to add ".cmd" after "ndk-build" below  commandLine "$ndkDir/ndk-build",  'NDK_PROJECT_PATH=build',  'APP_BUILD_SCRIPT=src/main/jni/Android.mk',  'NDK_APPLICATION_MK=src/main/jni/Application.mk'  }   task ndkLibsToJar(type: Zip, dependsOn: 'ndkBuild', description: 'Create a JAR of the native libs') {  destinationDir new File(buildDir, 'libs')  baseName 'ndk-libs'  extension 'jar'  from(new File(buildDir, 'libs')) { include '**/*.so' }  into 'lib/'  }   tasks.withType(JavaCompile) {  compileTask -> compileTask.dependsOn ndkLibsToJar  }  ... }  dependencies {  compile fileTree(dir: 'libs', include: ['*.jar'])  // add begin  compile fileTree(dir: new File(buildDir, 'libs'), include: '*.jar')  // add end } 

But we can still do a little improvements here. We have already know that Gradle will take jniLibs folder as its default native libraries folder, so we can simply output the libs/<abi>/*.so files generated by ndk-build command into jniLibs folder, so there’s no need to zip these *.so files into a jar file.

The final build.gradle file under app module

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 
apply plugin: 'com.android.application'  android {  compileSdkVersion 20  buildToolsVersion "20.0.0"   defaultConfig {  applicationId "com.android.hacks.ndkdemo"  minSdkVersion 16  targetSdkVersion 20  versionCode 1  versionName "1.0"  }   // add begin  sourceSets.main.jni.srcDirs = []   task ndkBuild(type: Exec, description: 'Compile JNI source via NDK') {  ndkDir = project.plugins.findPlugin('com.android.application').getNdkFolder()  commandLine "$ndkDir/ndk-build",  'NDK_PROJECT_PATH=build/intermediates/ndk',  'NDK_LIBS_OUT=src/main/jniLibs',  'APP_BUILD_SCRIPT=src/main/jni/Android.mk',  'NDK_APPLICATION_MK=src/main/jni/Application.mk'  }   tasks.withType(JavaCompile) {  compileTask -> compileTask.dependsOn ndkBuild  }  // add end   buildTypes {  release {  runProguard false  proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'  }  } }  dependencies {  compile fileTree(dir: 'libs', include: ['*.jar']) } 

So simple, right? 'NDK_LIBS_OUT=src/main/jniLibs' helps us do the right job!

For testing, you can also add some lines relating with OpenCV in your Android.mk file and some line in your main.c to check whether everything is readlly working. For example, add #include <opencv2/core/core.hpp> in main.c file, and change Android.mk to

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 
LOCAL_PATH := $(call my-dir)  include $(CLEAR_VARS)  #opencv OPENCVROOT:= /Volumes/hujiawei/Users/hujiawei/Android/opencv_sdk OPENCV_CAMERA_MODULES:=on OPENCV_INSTALL_MODULES:=on OPENCV_LIB_TYPE:=SHARED include ${OPENCVROOT}/sdk/native/jni/OpenCV.mk  LOCAL_SRC_FILES := main.c LOCAL_LDLIBS += -llog LOCAL_MODULE := hello  include $(BUILD_SHARED_LIBRARY) 

In Gradle Console window, you can see these similar lines

image

*.so files relating with OpenCV has been packaged into the final APK

image

One More Thing

Of course, maybe you don’t want to change your build.grale file with that much code, and Of course, you also don’t want to run ndk-build outside the IDE, then copy the <abi>/*.so files into jniLibs folder each time you want to rebuild the native codes!

At last, I came out another nicer solution, if you like, that is to create a ndk-build external tool in Android Studio, and every time you want to rebuild the native codes, simply run the external tool, then it automatically generates the libs/<abi>/*.so files into jniLibs folder, so everything is ready to run this app, :-)

The configuration is simple

Parameters: NDK_PROJECT_PATH=$ModuleFileDir$/build/intermediates/ndk NDK_LIBS_OUT=$ModuleFileDir$/src/main/jniLibs NDK_APPLICATION_MK=$ModuleFileDir$/src/main/jni/Application.mk APP_BUILD_SCRIPT=$ModuleFileDir$/src/main/jni/Android.mk V=1

image

OK, I hope it is helpful. Let me know if it is really helpful, or tell me what’s your problem. :-)

android

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