1.C++:
#include
#include
using namespace std;
#define FILENAME "stat.dat"
int main()
{
fstream _file;
_file.open(FILENAME,ios::in);
if(!_file)
{
cout< }
else
{
cout< }
return 0;
}
2.利用 c 语言的库的办法:
函数名: access
功 能: 确定文件的访问权限
用 法: int access(const char *filename, int amode);
以前一直没用过这个函数,今天调试程序发现了这个函数,感觉挺好用,尤其是判断一个文件或文件夹是否存在的时候,用不着再find了,文件的话还可以检测读写权限,文件夹的话则只能判断是否存在,下面摘自MSDN:
int _access( const char *path, int mode );
Return Value
Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno is set as follows:
EACCES
Access denied: file’s permission setting does not allow specified access.
ENOENT
Filename or path not found.
Parameters
path
File or directory path
mode
Permission setting
Remarks
When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode. When used with directories, _access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.
mode Value Checks File For
00 Existence only
02 Write permission
04 Read permission
06 Read and write permission
Example:
/* ACCESS.C: This example uses _access to check the
* file named "ACCESS.C" to see if it exists and if
* writing is allowed.
*/
#include
#include
#include
void main( void )
{
/* Check for existence */
if( (_access( "ACCESS.C", 0 )) != -1 )
{
printf( "File ACCESS.C exists " );
/* Check for write permission */
if( (_access( "ACCESS.C", 2 )) != -1 )
printf( "File ACCESS.C has write permission " );
}
}
Output
File ACCESS.C existsFile ACCESS.C has write permission
3.在windows平台下用API函数FindFirstFile(...):
#define _WIN32_WINNT 0x0400
#include "windows.h"
int main(int argc, char *argv[])
{
WIN32_FIND_DATA FindFileData;
HANDLE hFind;
printf ("Target file is %s. ", argv[1]);
hFind = FindFirstFile(argv[1], &FindFileData);
if (hFind == INVALID_HANDLE_VALUE) {
printf ("Invalid File Handle. Get Last Error reports %d ", GetLastError());
}
else {
printf ("The first file found is %s ", FindFileData.cFileName);
FindClose(hFind);
}
return (0);
}
(2)检查某一目录是否存在:
///目录是否存在的检查:
bool CheckFolderExist(const string &strPath)
{
WIN32_FIND_DATA wfd;
bool rValue = false;
HANDLE hFind = FindFirstFile(strPath.c_str(), &wfd);
if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
rValue = true;
}
FindClose(hFind);
return rValue;
}
4.使用boost的filesystem类库的exists函数:
#include
#include
#include
int GetFilePath(std::string &strFilePath)
{
string strPath;
int nRes = 0;
//指定路径
strPath = "D:\myTest\Test1\Test2";
namespace fs = boost::filesystem;
//路径的可移植
fs::path full_path( fs::initial_path() );
full_path = fs::system_complete( fs::path(strPath, fs::native ) );
//判断各级子目录是否存在,不存在则需要创建
if ( !fs::exists( full_path ) )
{
// 创建多层子目录
bool bRet = fs::create_directories(full_path);
if (false == bRet)
{
return -1;
}
}
strFilePath = full_path.native_directory_string();
return 0;
}
原文地址 http://blog.csdn.net/roger_77/archive/2007/03/23/1538447.aspx
阅读(1368) | 评论(0) | 转发(0) |