全部博文(584)
分类: WINDOWS
2011-06-02 11:53:42
对于Windows平台,显示器的分辩率、颜色数、刷新率等特性很重要,尤其是对于多媒体应用软件和游戏软件。在很多情况下,用户当前的屏幕设
置并不适合软件的运行需要,软件通常的做法是提示用户将屏幕设置到软件要求的分辩率及颜色数,再重新启动软件。这样无疑会增加普通用户操作上的负担和困
难,降低了软件的友好性和易用性。理想的作法是:在软件开始时,动态的改变屏幕设置来达到软件运行的要求。在软件运行结束后,再自动把屏幕设置改回原来的
设置值。这一切过程都在不知不觉中完成。本例演示了动态设置系统显示分辩率,只要系统的硬件的支持,你可以将分辨率设置为1024*768或
800*600;色彩设置为8位、24位、32位等。程序编译运行后的界面效果如图一所示:
图一、设置系统分辨率的程序界面效果图 |
int modenum,done; DEVMODE devmode; done=0; modenum=0; do { done=!EnumDisplaySettings(NULL,modenum,&devmode); AddToList(&devmode); modenum++; }while (!done); |
rc = ChangeDisplaySettings(&devmode,CDS_FULLSCREEN)); |
UINT m_nWidthPixels、 UINT m_nHeightPixels、 UINT m_nBitsPerPixel |
三、实现代码
////////////////////////////////////////////// ChngDsplyMdDlg.h : header file #if !defined(AFX_CHNGDSPLYMDDLG_H__1D52415E_62DE_11D6_8F32_00E04CE76240__INCLUDED_) #define AFX_CHNGDSPLYMDDLG_H__1D52415E_62DE_11D6_8F32_00E04CE76240__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CChngDsplyMdDlg : public Cdialog // CChngDsplyMdDlg dialog { // Construction public: CChngDsplyMdDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CChngDsplyMdDlg) enum { IDD = IDD_CHNGDSPLYMD_DIALOG }; UINT m_nBitsPerPixel; UINT m_nHeightPixels; UINT m_nWidthPixels; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChngDsplyMdDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CChngDsplyMdDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnChagne(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #endif ////////////////////////////////////////////////////////////////// // CChngDsplyMdDlg dialog #include "stdafx.h" #include "ChngDsplyMd.h" #include "ChngDsplyMdDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif CChngDsplyMdDlg::CChngDsplyMdDlg(CWnd* pParent /*=NULL*/) : CDialog(CChngDsplyMdDlg::IDD, pParent) { //{{AFX_DATA_INIT(CChngDsplyMdDlg) m_nBitsPerPixel = 32; m_nWidthPixels = 1024; m_nHeightPixels = 768; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CChngDsplyMdDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CChngDsplyMdDlg) DDX_Text(pDX, IDC_EDIT_BITS, m_nBitsPerPixel); DDX_Text(pDX, IDC_EDIT_HEIGHT, m_nHeightPixels); DDX_Text(pDX, IDC_EDIT_WIDTH, m_nWidthPixels); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CChngDsplyMdDlg, CDialog) //{{AFX_MSG_MAP(CChngDsplyMdDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_CHAGNE, OnChagne) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChngDsplyMdDlg message handlers BOOL CChngDsplyMdDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } void CChngDsplyMdDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CChngDsplyMdDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CChngDsplyMdDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CChngDsplyMdDlg::OnChagne() { UpdateData(TRUE); DEVMODE lpDevMode; lpDevMode.dmBitsPerPel = m_nBitsPerPixel; lpDevMode.dmPelsWidth = m_nWidthPixels; lpDevMode.dmPelsHeight = m_nHeightPixels; lpDevMode.dmSize = sizeof(lpDevMode); lpDevMode.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT|DM_BITSPERPEL; LONG result = ChangeDisplaySettings(&lpDevMode,0); if(result == DISP_CHANGE_SUCCESSFUL) { AfxMessageBox("修改成功"); ChangeDisplaySettings(&lpDevMode,CDS_UPDATEREGISTRY); //使用CDS_UPDATEREGISTRY表示次修改是持久的, //并在注册表中写入了相关的数据 } else { AfxMessageBox("修改失败,恢复原有设置"); ChangeDisplaySettings(NULL,0); } } |