分类: LINUX
2012-07-08 11:01:24
Crowd simulation is the process of simulating the movement of a large number of entities or characters, now often appearing in for . While simulating these crowds, observed human behavior interaction is taken into account, to replicate the collective behavior.
The need for crowd simulation arises when a scene calls for more characters than can be practically animated using conventional systems, such as skeletons/bones. Simulating crowds offer the advantages of being cost effective as well as allow for total control of each simulated character or agent.
Animators typically create a library of motions, either for the entire character or for individual body parts. To simplify processing, these animations are sometimes baked as . Alternatively, the motions can be generated procedurally - i.e. choreographed automatically by software.
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